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Magazines Fallout New Vegas카테고리 없음 2020. 1. 23. 02:27
In Fallout: New Vegas, reading a skill magazine for a combat skill can be used to boost the damage of weapons. With a +10, this translates into an increase of 5% base weapon damage. With a +20, this translates into an increase of 10% base weapon damage. See individual weapon pages for specific information.
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Fallout Network.For Everything Fallout: New Vegas. Feel free to discuss any aspect of the game you want.See the rules below for more information. Repeat offenders shall be fed to the Deathclaws.If you write this.
War never changes(/spoiler).it will look like this.All posts must be directly related to Fallout: New Vegas.Follow proper Reddiquette when submitting and commenting. Keep it civil and do not make personal attacks to other users. Absolutely no harassment, witchhunting, sexism, racism or hate speech will be tolerated.Hateful/aggressive posts and comments over lore, individual games, or companies will be removed and may result in ban.Use spoiler tags when applicable. See above if you don't know how to hide spoilers.Do not spam. Always follow Reddit guidelines for self-promotion when sharing your own content.
More than 1 in 10 of your posts or comments being self-promotional is spamming.Posts promoting piracy in any way will result in ban.Image macros/memes are not permitted as posts.All posts and comments, in end, come down to moderator discretion.- Reddit's main Fallout community- Fallout 1 & 2 community- Fallout 3 community- Fallout 4 community- Everything Fallout Modding- In-depth discussion of Fallout lore.Helpful Tools:- Fallout Fan Art- Journal-like fan fiction.- A subreddit for the Wasteland games.- Fallout-related cosplay- Fallout-sounding music. Fallout: New Vegas Skill Books GuideOriginal written by Ben Richardson at GameFront.So many skills, so few skill points. Fallout: New Vegas is all about hard choices, and the distribution of skill points when you level up is certainly one of them.Thankfully, there are a number of skill books scattered around the game world, which you can use to pump up previously neglected stats. Look below for our complete list, organized by book. Tales of a Junktown Jerky Vendor (Barter) Vault 22 – Pest Control: head north of the steps from the elevator, into the lab room. On the table with bubbling vials.
Skill Magazines Fallout New Vegas
Allied Technologies Offices: In the room to the west of the entrance room, in the Southwest Corner. Cap Counterfeiting Shack: On the suitcase by the bed, in the back room of the cellar. Primm: Inside the Bison Steve Casino, on the floor behind the gift shop counter. Marked Men Supply Outpost Basement (Lonesome Road): On a counter, next to a big pile of gorey human remains. Salida del Sol (Dead Money): On a wooden shelf, under the Sierra Madre Host Services Network terminal. Nikola Tesla and You (Energy Weapons) REPCONN HQ: Inside the locked shipping room with the collapse ceiling. On top of a safe on the floor, in the corner.
REPCONN HQ: On the second floor, in the northeast server room, on the table with the terminal in the far corner. Hidden Valley: In the white plastic bin by the desk in Schuler’s office, in Bunker L1.
Old Nuclear Test Site: On the small table opposite the entrance, inside the irradiated shack. Hopeville Missile Base HQ (Lonesome Road): On the bottom rung of a wooden shelf to the right of the entrance, under a burned book. Duck and Cover!
(Explosives) Nellis AFB: Inside Mother Pearl’s barracks, on the bookshelf. Sloan: Inside the small barracks shack, next to the trailer, on the left locker shelf, near the bunk beds. Mojave Outpost: Inside the bar and barracks building, on the bottom shelf, in the middle below the bar counter. Ranger Station Foxtrot: Inside the tent. Collapsed Overpass Tunnel (Lonesome Road): Inside a metal box with a teddy bear, next to a toolbox. Salida del Sol (Dead Money): Under a bed in Dean Domino's room.
Please note: As the GECK shows it is stuck between the bed and some debris, the book may not be reachable. Guns and Bullets (Guns) Gomorrah: In the Zoara Club, on the first low bookshelf, to the left of Big Sal’s office. Raul’s Shack: IN the small wooden crate on the floor, at the foot of the metal shelves, to the left of the entrance. Vault 34: On the small metal table between the sofas by the pool table, in the Armory Common room. Follow the sign after descending. Nevada Highway Patrol Station: In the first room you come to after the entrance, on a desk near the door that leads to the cells. Hopeville Armory (Lonesome Road): Under a metal desk with a typewriter on it, by a single bed.
Sierra Madre Casino (Dead Money): On the floor behind the hologram cashier's desk. Thank you for this. Also notable, these aren't absolutes. The Workbench Crate in Honest Hearts messes with the numbers in a good way.They're in:. Angel Cave - To the right of Joshua. Cueva Guarache - In the Survivalist's Room. Fallen Rock Cave - In the room with the Compliance Regulator.
Stone Bones Cave - In the room with the Desert Ranger Combat ArmorYou have a good chance of getting 1-2 Big Book of Science, and an additional chance of getting 1-4 more noncombat skill book (any but Survival). Odds are here:I don't recall whether your quicksave upon entering can be reloaded, or if you need to save just outside the caves the first time you enter to re-roll, but you can try repeatedly to game the contents.(edit: bullet formatting).